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Paper Outline: Expert-Augmented LLM Ideation
Suggested Titles
- "Breaking Semantic Gravity: Expert-Augmented LLM Ideation for Enhanced Creativity"
- "Beyond Interpolation: Multi-Expert Perspectives for Combinatorial Innovation"
- "Escaping the Relevance Trap: Structured Expert Frameworks for Creative AI"
- "From Crowd to Expert: Simulating Diverse Perspectives for LLM-Based Ideation"
Abstract (Draft)
Large Language Models (LLMs) are increasingly used for creative ideation, yet they exhibit a phenomenon we term "semantic gravity" - the tendency to generate outputs clustered around high-probability regions of their training distribution. This limits the novelty and diversity of generated ideas. We propose a multi-expert transformation framework that systematically activates diverse semantic regions by conditioning LLM generation on simulated expert perspectives. Our system decomposes concepts into structured attributes, generates ideas through multiple domain-expert viewpoints, and employs semantic deduplication to ensure genuine diversity. Through experiments comparing multi-expert generation against direct LLM generation and single-expert baselines, we demonstrate that our approach produces ideas with [X]% higher semantic diversity and [Y]% lower patent overlap. We contribute a theoretical framework explaining LLM creativity limitations and an open-source system for innovation ideation.
1. Introduction
1.1 The Promise and Problem of LLM Creativity
- LLMs widely adopted for creative tasks
- Initial enthusiasm: infinite idea generation
- Emerging concern: quality and diversity issues
1.2 The Semantic Gravity Problem
- Define the phenomenon
- Why it occurs (statistical learning, mode collapse)
- Why it matters (innovation requires novelty)
1.3 Our Solution: Expert-Augmented Ideation
- Brief overview of the approach
- Key insight: expert perspectives as semantic "escape velocity"
- Contributions preview
1.4 Paper Organization
- Roadmap for the rest of the paper
2. Related Work
2.1 Theoretical Foundations
- Semantic distance and creativity (Mednick, 1962)
- Conceptual blending theory (Fauconnier & Turner)
- Design fixation (Jansson & Smith)
- Constraint-based creativity
2.2 LLM Limitations in Creative Generation
- Design fixation from AI (CHI 2024)
- Dual mechanisms: inspiration vs. fixation
- Bias and pattern perpetuation
2.3 Persona-Based Prompting
- PersonaFlow (2024)
- BILLY persona vectors (2025)
- Quantifying persona effects (ACL 2024)
2.4 Creativity Support Tools
- Wisdom of crowds approaches
- Human-AI collaboration in ideation
- Evaluation methods (CAT, semantic distance)
2.5 Positioning Our Work
- Gap: No end-to-end system combining structured decomposition + multi-expert transformation + deduplication
- Distinction from PersonaFlow: product innovation focus, attribute structure
3. System Design
3.1 Overview
- Pipeline diagram
- Design rationale
3.2 Attribute Decomposition
- Category analysis (dynamic vs. fixed)
- Attribute generation per category
- DAG relationship mapping
3.3 Expert Team Generation
- Expert sources: LLM-generated, curated, external databases
- Diversity optimization strategies
- Domain coverage considerations
3.4 Expert Transformation
- Conditioning mechanism
- Keyword generation
- Description generation
- Parallel processing for efficiency
3.5 Semantic Deduplication
- Embedding-based approach
- LLM-based approach
- Threshold selection
3.6 Novelty Validation
- Patent search integration
- Overlap scoring
4. Experiments
4.1 Research Questions
- RQ1: Does multi-expert generation increase semantic diversity?
- RQ2: Does multi-expert generation reduce patent overlap?
- RQ3: What is the optimal number of experts?
- RQ4: How do expert sources affect output quality?
4.2 Experimental Setup
4.2.1 Dataset
- N concepts/queries for ideation
- Selection criteria (diverse domains, complexity levels)
4.2.2 Conditions
| Condition | Description |
|---|---|
| Baseline | Direct LLM: "Generate 20 creative ideas for X" |
| Single-Expert | 1 expert × 20 ideas |
| Multi-Expert-4 | 4 experts × 5 ideas each |
| Multi-Expert-8 | 8 experts × 2-3 ideas each |
| Random-Perspective | 4 random words as "perspectives" |
4.2.3 Controls
- Same LLM model (specify version)
- Same temperature settings
- Same total idea count per condition
4.3 Metrics
4.3.1 Semantic Diversity
- Mean pairwise cosine distance between embeddings
- Cluster distribution analysis
- Silhouette score for idea clustering
4.3.2 Novelty
- Patent overlap rate
- Semantic distance from query centroid
4.3.3 Quality (Human Evaluation)
- Novelty rating (1-7 Likert)
- Usefulness rating (1-7 Likert)
- Creativity rating (1-7 Likert)
- Interrater reliability (Cronbach's alpha)
4.4 Procedure
- Idea generation process
- Evaluation process
- Statistical analysis methods
5. Results
5.1 Semantic Diversity (RQ1)
- Quantitative results
- Visualization (t-SNE/UMAP of idea embeddings)
- Statistical significance tests
5.2 Patent Novelty (RQ2)
- Overlap rates by condition
- Examples of high-novelty ideas
5.3 Expert Count Analysis (RQ3)
- Diversity vs. expert count curve
- Diminishing returns analysis
- Optimal expert count recommendation
5.4 Expert Source Comparison (RQ4)
- LLM-generated vs. curated vs. random
- Unconventionality metrics
5.5 Human Evaluation Results
- Rating distributions
- Condition comparisons
- Correlation with automatic metrics
6. Discussion
6.1 Interpreting the Results
- Why multi-expert works
- The role of structured decomposition
- Deduplication importance
6.2 Theoretical Implications
- Semantic gravity as framework for LLM creativity
- Expert perspectives as productive constraints
- Inner crowd wisdom
6.3 Practical Implications
- When to use multi-expert approach
- Expert selection strategies
- Integration with existing workflows
6.4 Limitations
- LLM-specific results may not generalize
- Patent overlap as proxy for true novelty
- Human evaluation subjectivity
- Single-language experiments
6.5 Future Work
- Cross-cultural creativity
- Domain-specific expert optimization
- Real-world deployment studies
- Integration with other creativity techniques
7. Conclusion
- Summary of contributions
- Key takeaways
- Broader impact
Appendices
A. Prompt Templates
- Expert generation prompts
- Keyword generation prompts
- Description generation prompts
B. Full Experimental Results
- Complete data tables
- Additional visualizations
C. Expert Source Details
- Curated occupation list
- DBpedia/Wikidata query details
D. Human Evaluation Protocol
- Instructions for raters
- Example ratings
- Training materials
Target Venues
Tier 1 (Recommended)
-
CHI - ACM Conference on Human Factors in Computing Systems
- Strong fit: creativity support tools, human-AI collaboration
- Deadline: typically September
-
CSCW - ACM Conference on Computer-Supported Cooperative Work
- Good fit: collaborative ideation, crowd wisdom
- Deadline: typically April/January
-
Creativity & Cognition - ACM Conference
- Perfect fit: computational creativity focus
- Smaller but specialized venue
Tier 2 (Alternative)
-
DIS - ACM Designing Interactive Systems
- Good fit: design ideation tools
-
UIST - ACM Symposium on User Interface Software and Technology
- If system/interaction focus emphasized
-
ICCC - International Conference on Computational Creativity
- Specialized computational creativity venue
Journal Options
- International Journal of Human-Computer Studies (IJHCS)
- ACM Transactions on Computer-Human Interaction (TOCHI)
- Design Studies
- Creativity Research Journal
Timeline Checklist
- Finalize experimental design
- Collect/select query dataset
- Run all experimental conditions
- Compute automatic metrics
- Design human evaluation study
- Recruit evaluators
- Conduct human evaluation
- Statistical analysis
- Write first draft
- Internal review
- Revision
- Submit